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Advanced [show]


Paymon Skill, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His hair is purple and curly. His gold eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Paymon was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Poor. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Paymon Skill, Male Tiefling Wizard 9
Medium (6'7") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1400 gp. Eye agate (11 gp). Red spinel (150 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants, and sports empty pouches on his belt. His wide-brimmed hat is riddled with cuts and holes. His eyes are copper and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. River abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Military, Adventurer, Criminal record. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

River Timber, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 sp.


Social Check DCs


Right-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of magic around his neck, and a scythe on his belt. His yellow fur is kept up in a ponytail inside a small hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in scythe use. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Fighting, Athletic. Flaws: Addict, Emotional. Bonds: Enemies. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Right-Handed In the Wind, Male Tabaxi Monk 12
Medium (5'5") Tabaxi, Chaotic Good (CR 12)
Armor Class 11
Hit Points 50 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Athletics +6, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +4

Possessions: 1000 gp. Large well-done wool tapestry (200 gp). Solid gold idol (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate silver chain set with a tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his brown hair in a pixie cut. His eyes are gray and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Thervan Teinithra, Male Elf Expert 10
Medium (5'2") Elf, Lawful Good (CR 10)
Armor Class 15
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +9
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnome
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +9

Possessions: 90 pp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (300 gp). Silver ewer (60 gp).


Social Check DCs


Randal Abram, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. His red hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He has drifted from career to career and currently works as a Seamstress.

Motivation: To be a Guard again; and he wants revenge against giants

Ideals: Gifted. Bonds: Enemies, Job, Nature. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Randal Abram, Male Human Cleric 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. White pearl (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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