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Advanced [show]


Mordai Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His small hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Mordai was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Tiefling people; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Mordai Fluke, Male Tiefling Wizard 7
Medium (5'10") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Black velvet mask with numerous citrines (130 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Orsik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white shirt with thin yellow vertical stripes and grey pants. He has done his best to style his golden hair to look like a famous performer. His amber eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Flaws: Shy, Antagonistic, Ugly, PTSD. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Orsik Battlehammer, Male Dwarf Druid 6
Medium (4'1") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 68 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 20 (+5)14 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 800 gp. Tiger eye turquoise (15 gp). Lapis lazuli (15 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krakhorn Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is wearing colorful clothing, dressed as a Sailor. He has a hunchback. His red hair is braided into rings. His eyes are a pleasant green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: To be a Hunter again; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Nature, Family, Job. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Krakhorn Spalding, Male Half-Orc Paladin 13
Medium (5'8") Half-Orc, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 79 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 900 pp. Violet garnet (1400 gp). Amber (90 gp). Carnelian (30 gp). Tiger eye turquoise (12 gp). Sard (30 gp). Moonstone (30 gp). 1 Medium magic item.


Social Check DCs


Sun Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears a colorful flower in his gray fur. His amber eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: Born to a Crown-heir, his father struggled to pay the bills. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Flaws: Secretive, Shy, Insane. Bonds: Attractive, Poor. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Sun Shoe, Male Tabaxi Warlock 14
Medium (6'10") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 83 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 400 pp. Hematite (12 gp). Fire opal (1000 gp). Moonstone (30 gp). Jasper (30 gp). Moss agate (12 gp). Jasper (30 gp). 1 Minor magic item.


Social Check DCs


Two Llamas Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears white leather gloves, a white jacket, and tight pants. He has moderate length orange fur. He has copper eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Two Llamas Buttons, Male Tabaxi Fighter 3
Medium (6'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs

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