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NPC Generator

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Advanced [show]


Yurk Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'3", this man likes to wear violet tank tops with tan pants. His hair, while still mostly blonde, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Yurk was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To end his boredom; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Persistence. Bonds: Attractive, Poor, Mentor. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Yurk Blakeley, Male Half-Orc Rogue 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Halfling, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has lavender fur. His eyes are a pleasant copper.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Pacifist. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aura Of Ale, Male Tabaxi Rogue 17
Medium (5'3") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 72 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Deception +9, Performance +9
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Goblin
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3

Possessions: 12000 gp. Tourmaline (70 gp). Bloodstone (30 gp). Bloodstone (30 gp). Sard (30 gp). Black pearl (1400 gp). Blue-white diamond (8000 gp). Iolite (30 gp). Moonstone (30 gp). Star rose quartz (30 gp). Black pearl (1400 gp). Star rose quartz (30 gp). Chrysoprase (30 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Amber (70 gp). Rose (30 gp). Golden yellow topaz (1400 gp). Blue sapphire (400 gp). Blue quartz (16 gp).


Social Check DCs


Elegant Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his gray fur. He wears a mask on his face.

Personality: Elegant speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Elegant Timber, Male Tabaxi Commoner 6
Medium (6'5") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Medicine +6, Performance +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nim Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His green eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Nim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He used his abilities to travel the world and help people.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Nim Meliamne, Male Elf Aristocrat 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Great Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He keeps his orange fur in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Great would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Mundane. Bonds: Attractive, Military, Nature. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Great Running, Male Tabaxi Adept 3
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2200 sp. 1 Simple lock.


Social Check DCs

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