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NPC Generator

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Advanced [show]


Azzakh Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His scarlet crest is singed and shortened. His gold eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the east. Azzakh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, In love, Immigrant, Adventurer. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Azzakh Jerynomonis, Male Dragonborn Rogue 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Brottor Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in brown turtlenecks beneath a red coat with black slacks. His tied-back hair is silver. His amber eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small desert village. Brottor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Flaws: Antagonistic. Bonds: Slave, Nature, Adventurer, Family. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Brottor Daraln, Male Dwarf Sorcerer 10
Medium (3'11") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 33 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills History +4, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 900 gp. A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Minor magic item.


Social Check DCs


Rimple Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears white cloth garments or leather armor. His chestnut hair is long and unkept. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Rimple lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Joker. Flaws: Ugly, Secretive, Insane. Bonds: Family. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Rimple Timbers, Male Gnome Commoner 14
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 44 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1

Possessions: 2000 gp. Black pearl (1100 gp). Freshwater pearl (6 gp). Tiger eye turquoise (6 gp). Malachite (6 gp). Hematite (6 gp). Jasper (50 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Black star sapphire (700 gp). Freshwater pearl (6 gp). Moss agate (6 gp). 1 Medium magic item.


Social Check DCs


Naeris Nailo, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Naeris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Insomniac, Impulsive. Bonds: Mentor, Criminal record. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Naeris Nailo, Male Elf Ranger 11
Medium (4'10") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Performance +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2700 gp. Peridot (60 gp). Alexandrite (800 gp). Bloodstone (60 gp). Banded agate (12 gp). Black star sapphire (700 gp). 1 Minor magic item.


Social Check DCs


Dreali Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his grey robe and has his halberd always slung over his shoulder, and a wedding ring on his left hand. His blonde hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. A freak accident while working with his Server mother left him crippled. Some 7 years later his spouse died after the birth of his son. Heartbroken, Dreali never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Disease. Bonds: In love, Religious, Mentor. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Dreali Il-Song, Male Half-Elf Wizard 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp. Red garnet (60 gp). 1 Darkwood Shield.


Social Check DCs

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