Stannor Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and muscular, this southern man sports green clothing, slightly heavier than average wear. His hair is cut close to his head. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Halfling culture. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Rich, Slave. Occupation: Servant
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. His fur is red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Art is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Extrovert, Impeccable, Gifted. Bonds: Attractive. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Beiro Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is long and brown with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His fierce blue eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the north. He also has developed a complete distrust of the Shepherd profession.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Shepherd, but he was a colossal failure. He has taken up work as a Bookbinder and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is unsatisfied with his job; and half-elven compassion
Ideals: Pacifist. Flaws: PTSD, Racist. Bonds: Job, Rich. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Flogg Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. With bright golden hair and a scraggly beard. His fierce hazel eyes like to dwell on things.
Personality: Flogg is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.
History: Flogg was born with his father's beautiful face. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He loathes his own lifestyle.
Ideals: Gifted. Flaws: Depressed, Selfish. Bonds: Attractive, Guardian. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 50 pp. Black pearl (200 gp). Iolite (20 gp). Chrysoprase (20 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item.
Nicor Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He is portly but not overly obese. His white hair is knotted and matted. He has gold eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Marshal in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nicor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nicor. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he has decided he is irredeemable
Flaws: Antagonistic, Disease. Bonds: Rich, Job, Criminal record. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Moss agate (5 gp).
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