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NPC Generator

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Advanced [show]


Orryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear flannel, marred by teas. His chestnut hair, when down, is lengthy. He wears a mask on his face.

Personality: Orryn is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Orryn lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and a need for knowledge about a nearby landmark

Flaws: Ugly, Depressed. Bonds: Adventurer, Family, Slave. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Orryn Ironhide, Male Gnome Ranger 14
Small (3'4") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 84 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 18 (+4)13 (+1)
Skills Perception +9, Performance +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702110

Possessions: 1000 gp. Golden yellow topaz (400 gp). Hematite (16 gp). Golden yellow topaz (400 gp). Red garnet (90 gp). Amber (90 gp). Black star sapphire (800 gp). Chrysoberyl (90 gp). Blue quartz (16 gp). 1 Medium magic item.


Social Check DCs


Gimble Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Priest does, and sports empty pouches on his belt. His white hair is styled in orderly dreadlocks. His eyes are a pleasant hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and he has decided he is irredeemable

Ideals: Professionalism, Gifted. Bonds: Job, Criminal record, Religious. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Gimble Folkor, Male Gnome Monk 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 20 (+5)14 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Vassago Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a green collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His small hat is riddled with cuts and holes. This gold eyed northerner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vassago took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Slave, Adventurer, Nature. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Vassago Flair, Male Tiefling Wizard 8
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 400 gp.


Social Check DCs


Godfrey Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is heavily combed to the right. His green eyes peer out from beneath his deerstalker tan hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new engraver responsibilities is difficult

Flaws: Depressed, Mundane. Bonds: Poor, Job. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Godfrey Winchester, Male Human Expert 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Eldon Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his whip, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: Eldon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered south to less war torn lands. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Eldon Leffery, Male Gnome Aristocrat 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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