Percival Tenley, Male Human [Permalink]
Personal [hide]
Description: A 5'9" northern man, he tends to wear a large grey jacket. He has wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He takes great joy in being the best Blacksmith in town.
History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. In the meantime he has taken over work as a Blacksmith and occasionally as a mercenary.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Ugly. Bonds: Enemies, Job, Adventurer, Family. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 10 pp.
Maagog Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a slight overbite and is overall scrawny. His scarlet crest is braided into rings. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Retire the richest man in the south; and he's looking for his big break
Ideals: Justice, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 12)
Armor Class 11
Hit Points 81 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bharash Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He tends to wear a large black jacket, and his gloved hand is found clutching a whip. His red crest has been sun bleached extensively. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He is content; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Enemies, Religious. Occupation: Carter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1300 gp. 1 Minor magic item.
Vondal Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His white hair is lengthy and is close to two feet long. His eyes are brown and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the west to a Spice Merchant, Vondal learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 5 years.
Motivation: Retire the richest man in the west; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp.
Mehen Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly falchions and warhammers. His crest is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Seamstress, who enjoyed hunting, Mehen was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.
Motivation: He has decided he is irredeemable; and obtaining odd cultural dragonborn artifacts is his passion
Bonds: Attractive, Criminal record, Nature, Rich, Adventurer. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 13)
Armor Class 11
Hit Points 93 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp.
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