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Advanced [show]


Quarion Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green top hat and green clothes. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and he wants to get laid

Flaws: Ugly. Bonds: Immigrant, Religious, Enemies, Has a crush. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Quarion Xistsrith, Male Elf Expert 13
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 67 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 19 (+4)12 (+1)
Skills Perception +8, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 3000 gp. Embroidered and bejeweled glove (1000 gp). Solid gold idol (900 gp). Old masterpiece painting (1600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Cloth of gold vestments (180 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Black velvet mask with numerous citrines (180 gp).


Social Check DCs


Einkil Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his grey robe and has his whip always slung over his shoulder. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish. Bonds: Attractive, Military, Poor. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Einkil Aranore, Male Dwarf Commoner 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Ekemon Calm, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His purple hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.

History: When he was but 7 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Insane, Cynical, Impulsive. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Ekemon Calm, Male Tiefling Wizard 8
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 9 (-1)20 (+5)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 700 gp. Eye agate (14 gp). Chrysoprase (80 gp). Star rose quartz (80 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Chrysoberyl (70 gp).


Social Check DCs


Silvo Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a blue cloak and cross-gartered violet stockings. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Jeweler.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Flaws: Hedonist. Bonds: Attractive, Religious, Job, Rich. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Silvo Wildheart, Male Halfling Monk 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Fibblestib Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. He is bald on top and has large silver tufts of hair around his ears. He has hazel eyes and a violet hat with a grey feather.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Fibblestib was left his mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fibblestib fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Military, Adventurer. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Fibblestib Oomtrowl, Male Gnome Fighter 5
Small (3'5") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 15 (+2)18 (+4)
Skills Acrobatics +4, Persuasion +7
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +7

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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