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NPC Generator

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Advanced [show]


Arjhan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear pastel tank tops with green pants. He has dyed his greying gold crest a little too much giving a sharp gold color. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Regain custody of his son; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Adventurer, Criminal record. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Arjhan Delmirev, Male Dragonborn Expert 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1300 gp. Cloth of gold vestments (70 gp). 1 Minor magic item.


Social Check DCs


Gruk Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a blue suit, violet shirt, and tan tie. His white hair is greying along the sides and has receded to reveal a widow's peak. His fierce brown eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He then took over the family business and is one of the better Armorer for hire.

Motivation: To end his boredom; and to be a spy again

Ideals: Justice, Logical. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Gruk Hartford, Male Half-Orc Commoner 14
Medium (6'5") Half-Orc, Chaotic Good (CR 14)
Armor Class 9
Hit Points 27 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)12 (+1) 16 (+3)15 (+2)
Skills Athletics +7, Performance +7
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +7

Possessions: 6000 gp. Onyx (80 gp). Golden yellow topaz (1100 gp). Zircon (80 gp). Amber (60 gp). Silver pearl (60 gp). White pearl (60 gp). Golden yellow topaz (1100 gp). Bloodstone (80 gp). Jasper (80 gp). Sardonyx (80 gp). Moss agate (16 gp). Brown-green garnet (60 gp). White pearl (60 gp). Iolite (80 gp).


Social Check DCs


Hubert Atterton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. He has wavy blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Servant. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Impeccable, Fighting. Flaws: Racist. Bonds: Poor, Job. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Hubert Atterton, Male Human Cleric 9
Medium (5'7") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 90 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1300 gp. Old masterpiece painting (1900 gp). Silver comb with moonstones (600 gp). An abacus with copper, silver and gold markers (60 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Elaim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light red in addition to tight pants. He has moderate length blonde hair. He is baby faced.

Personality: Aggressive, abrasive, and angry, Elaim embodies much of what other species detest in the Dwarves. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Elaim studied abroad. Elaim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Elaim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Seeks redemption; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Rich. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Elaim Orcfoe, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 10000 cp. 1 Masterwork manacles.


Social Check DCs


William Read, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, constantly wearing a brown suit, yellow shirt, and pastel tie. He is tall, broad shouldered and powerfully built. He wears his golden hair up. His eyes are a pleasant violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Marshal in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by orcs. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Insane. Bonds: Nature, Job, Immigrant, Enemies. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

William Read, Male Human Barbarian 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)18 (+4) 11 (+0)8 (-1)
Skills Arcana +6, Intimidation +1
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. 1 Hourglass.


Social Check DCs

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