Eberdeb Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man dresses in tan turtlenecks beneath a black coat with grey slacks and is in decent physical shape. He has styled his blonde hair well, parting it to the right. His thin eyebrows rest above his beady brown eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Eberdeb and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy, Antagonistic. Occupation: Sage
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 13000 cp.
Skak Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He carries a battered club and tarnished crossbow as well. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Skak isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting, Impeccable, Persistence. Bonds: Attractive, Rich. Occupation: Butcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 16)
Armor Class 12
Hit Points 62 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 8 (-1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
Possessions: 500 pp. Deep blue spinel (400 gp). Tourmaline (90 gp). Amber (90 gp). Sard (20 gp). Violet garnet (400 gp). Jade (90 gp). Red garnet (90 gp). Hematite (16 gp). Hematite (16 gp). Azurite (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gerbo Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. His hair is long and golden with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now mingles about in high society.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Adventurer, Rich. Occupation: Miller
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 11)
Armor Class 13
Hit Points 44 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Elven, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3000 gp. Violet garnet (1500 gp). Jet (70 gp). Golden yellow topaz (1500 gp). 1 Minor magic item.
Frederick Lindsey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an entirely tan suit with grey socks and a vest with buckled shoes. His head has been shaved. His eyes are likewise amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: He was born the only child of a wealthy merchant. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Orryn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tight fighting clothing, which leaves very little to the imagination. His moppish red hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Orryn took refuge in the large cave and found the beat up hammer and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
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