Lone Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a brown coat, and sports empty pouches on his belt. His broad hat is riddled with cuts and holes. He wears an eyepatch.
Personality: Lone is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lone is combative with any and all who dare try his patience in the slightest.
History: Born to a Courier, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 56 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +7
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.
Gomory Bing, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.
History: Gomory hails from a village terrorized by brigands. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge
Flaws: Insane, Secretive, Addict. Bonds: Attractive, Enemies. Occupation: Healer
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp.
Dûgz Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is cut short. His ears are large.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Dûgz took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Bounty Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Gale Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in earthy colors with a grey and green handkerchief worn on his left side. His cinnamon fur is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.
History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gale grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gale. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Persistence, Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Sylvan, Druidic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 90 gp. Lapis lazuli (12 gp). Red garnet (80 gp).
Lucan Kitchur, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he very much looks the part of a Spice Merchant, and is pretty ugly. His hair is cut close to his head. His eyes are blue and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Miner profession.
History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To settle down with his crush; and wants his loneliness to end
Flaws: Ugly, Mundane. Bonds: Job, Immigrant, Has a crush. Occupation: Spice Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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