Shivering Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tan collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears his brown fur up. His eyes are likewise hazel.
Personality: He dislikes all the random violence that takes place in the east. He also is a firm believer in the manly ideal.
History: The child of eastern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the east, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world
Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Religious. Occupation: Merchant
Voice: Low range voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Ignan, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. A roughly beaten golden orb (80 gp). Large well-done wool tapestry (200 gp).
Erevan Selevarun, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a silver handlebar mustache and slicked back silver hair. His gray eyes peer out from beneath his deerstalker white hat.
Personality: Erevan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to be a hunter again
Ideals: Extrovert, Gifted. Bonds: Criminal record, Job. Occupation: Roofer
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp.
Qemuel Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'4" northern man, he prefers to wear green clothing when he does not wear armor. His blue hair is still thick. His eyes are a pleasant gold.
Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of a Performer, who enjoyed hunting, Qemuel was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Qemuel took refuge in the ruined castle and found the beat up dagger and armor he uses now. Some 9 years later his spouse died after the birth of his son. Heartbroken, Qemuel never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Opinionated, Entrepeneur. Flaws: Mundane. Bonds: Nature, In love. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Goblin, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 140 pp.
Malmûg Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His golden hair is heavily combed to the left. His eyes are a pleasant amber.
Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Malmûg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: He is wracked by social anxiety.
Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Poor. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. Bloodstone (60 gp). 1 Masterwork Musical instrument. 1 Silk rope.
Aust Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'11". He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His hair is blonde, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic man, Aust's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered
History: He was born to loving parents in a slum to the north. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Poor. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
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