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Vondal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his ceremonial dagger. He wears his golden hair up in a very large beehive style do. His thin eyebrows rest above his beady gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of southern immigrants he idolized his mother. Vondal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vondal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vondal Balderk, Male Dwarf Rogue 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. Coral (140 gp).


Social Check DCs


Frug Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his scimitar ready. His hair is greying and his face has many wrinkles. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Job, Family. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Frug Shadowcloak, Male Gnome Cleric 13
Small (3'4") Gnome, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 81 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 600 pp. Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (400 gp). Carved bone or ivory statuette (10 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey shirt with thin green vertical stripes and red pants. His black hair is cut short with large spiked bangs in the front. His eyes are brown.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gardain was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has worked as a Masseuse like his father before him.

Motivation: To reunite with his absent father; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Persistence. Bonds: Religious, Job, Family. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Gardain Silveraxe, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Malachite (14 gp).


Social Check DCs


Gennal Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His long silver hair is drawn into a two foot long braid. This violet eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gennal was raised in a hard working conservative environment. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Fighting. Bonds: Attractive, Job, Enemies. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Gennal Amastacia, Male Elf Barbarian 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp. 1 Darkwood Shield.


Social Check DCs


Ralf Middleton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Animal Trainer does. He has a small bristly mustache and wavy black hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Animal Trainer like his father before him.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and his religion dominates his actions

Ideals: Artistic. Flaws: Addict. Bonds: Job, Attractive, Religious. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Ralf Middleton, Male Human Warlock 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 160 pp. Tiger eye turquoise (5 gp). Black opal (600 gp). Tourmaline (150 gp). Black pearl (1200 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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