Adelard Wallace, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. His auburn hair is still thick. He has several tiny sapphire earrings on each ear.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Map Maker.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 400 gp.
Foxilon Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Sold as a small child to a slaver, Foxilon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Addict, Insane. Bonds: Rich, Mentor. Occupation: Laborer
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 38 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 4000 gp. Violet garnet (200 gp). Banded agate (12 gp). Obsidian (12 gp). Blue quartz (12 gp). Alexandrite (200 gp). Pink pearl (50 gp). Obsidian (12 gp). Black pearl (200 gp). Aquamarine (200 gp). Red spinel (50 gp). Violet garnet (200 gp).
Ahvain Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of death on his torso. He carries with him a set of shields, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut jaggedly and amateurishly. He has brown eyes and a grey hat with a black feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Ahvain lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Doctor father left him crippled. He has been saving his money to try and buy his brother's freedom.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Krimmon Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long black beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born into a rich family. He found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and he desires power and/or immortality
Ideals: Athletic. Bonds: Adventurer, Job, Family, Rich. Occupation: Ruler
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 6000 sp.
Koeth Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a green shirt with thin blue vertical stripes and white pants. His hair is short and auburn. His hazel eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He believes the world needs to unite to get rid of brigands once and for all.
History: Born to a Stylist, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.
Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage
Flaws: Impulsive. Bonds: Nature, Enemies, Poor, Family. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
