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NPC Generator

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Advanced [show]


Kellen Beren, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He wears his black hair up. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.

History: He got into the Spice Merchant business at a young age. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and to be a masseuse again

Ideals: Disciplined, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Kellen Beren, Male Gnome Monk 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Qemuel Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries a battered rapier and tarnished trident as well. He wears a broad hat to cover his moderate length dark red hair. His half smiles and gold eyes are beguiling and draw you in.

Personality: Qemuel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with music.

History: Qemuel was born in the west. At a young age he loved to build and create. He has had some formal music training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting, Extrovert, Artistic, Persistence. Bonds: Attractive. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Qemuel Mockery, Male Tiefling Wizard 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 15 (+2)20 (+5)
Skills Arcana +5, Deception +7
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 sp. A delicate silver chain set with a tourmaline (90 gp).


Social Check DCs


Trynnicus Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a slight overbite and is overall scrawny. He keeps his silver crest in a pixie cut. This gold eyed westerner is not easily forgotten.

Personality: Trynnicus is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: He is a Deep Scion in disguise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and he's looking for his big break

Ideals: Extrovert, Professionalism. Bonds: Adventurer, Attractive, Guardian. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Trynnicus Akambherylliax, Male Dragonborn Monk 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 80 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)9 (-1) 10 (+0)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 2000 gp. Smoky quartz (50 gp). Deep green spinel (80 gp). Chalcedony (50 gp). Citrine (50 gp). Alexandrite (800 gp). Onyx (50 gp). 1 Minor magic item.


Social Check DCs


Chay Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and white. His half smiles and green eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He uses money and sex appeal to get what he needs; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Rich, Attractive, Job. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Chay Sunmeadow, Male Halfling Adept 10
Small (3'0") Halfling, Lawful Good (CR 10)
Armor Class 14
Hit Points 53 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +5, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 90 pp. Golden circlet with four aquamarines (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his red hair in a flapper bob. His green eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Naill studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Unemployed, and he later adopted a second son.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Naill Iathrana, Male Elf Adept 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills History +1, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 pp. 1 Darkwood Shield.


Social Check DCs

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