Spear Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'7" eastern man, he is well dressed, constantly wearing a brown suit, black shirt, and green tie. He keeps his red fur in a flapper bob. His eyes, though not visible through his cowl, are amber.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them
History: Spear lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: To protect his home; and find a way to reverse the transformation of his sister
Ideals: Passionate. Flaws: Shy, PTSD. Bonds: Family, Guardian. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Banded mail. 1 Banded mail.
Jebeddo Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He is dressed in a clean brown cloak covering his clean studded leather, and his gloved hand is found clutching a whip. He has a chestnut handlebar mustache and slicked back chestnut hair. He has several tiny jet earrings on each ear.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Bonds: Rich, Attractive, Criminal record, Family. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 19 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Orc, Draconic, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10000 sp. Chrysoberyl (60 gp). Onyx (50 gp). Sardonyx (50 gp). Deep green spinel (60 gp).
Mozikth Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple tan line shooting up and back down. His bronze crest is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: A skeptical and narcissistic man, Mozikth's first love is himself. His second love is also himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born into a rich family. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.
Hadarai Eathalena, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large blue mantle and cape that has been intricately interwoven into his green robe. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Elves.
History: He was born at the edge of vast forest. As a young adult he joined a group advocating for an improvement in Elven conditions. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Elven compassion; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Racist, Fearful. Bonds: Nature. Occupation: Butcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Duergath Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'2" and is well dressed, constantly wearing a pastel suit, red shirt, and black tie. His long auburn hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.
History: He was raised in a mountains tribe. Duergath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better village for his children.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Impulsive. Bonds: Guardian, Nature, Adventurer, Job. Occupation: Knight
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 210 gp. 1 Silk rope.
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