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Advanced [show]


Gimble Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. With bright blonde hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.

History: Gimble was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gimble took refuge in the old dungeon and found the beat up dagger and armor he uses now. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Gimble Scheppen, Male Gnome Commoner 7
Small (3'4") Gnome, Chaotic Good (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +2

Possessions: 9000 sp. Star ruby (400 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Hailey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a simple grey robe with white stripes complete with hood. He sports a long black beard, and similarly colored long hair. He has gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Shy. Bonds: Family, Religious, Adventurer. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Anselm Hailey, Male Human Fighter 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. 1 Backpack.


Social Check DCs


Azgrom Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He has a hunchback. He is bald on top and has large chestnut tufts of hair around his ears. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Azgrom embodies much of what other species detest in the Half-Orcs. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Criminal record. Occupation: Miner

Voice: Raspy

Attributes [hide]

Azgrom Brixton, Male Half-Orc Wizard 6
Medium (5'4") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Just what you see.


Social Check DCs


Nirgel Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He carries with him a set of axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long brown hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Nirgel was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Family. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Nirgel Horror, Male Tiefling Rogue 6
Medium (6'9") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Solomon Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. His white hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. In his 15th year, his parents were killed by a orcs raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Selfish. Bonds: Family, Enemies, Job. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Solomon Plemens, Male Half-Elf Fighter 2
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1700 sp.


Social Check DCs

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