Thervan Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He sports a long silver beard, and similarly colored long hair. His eyes are a pleasant blue.
Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He comes from a rich western family. Cursed with unlife at a very young age, Thervan has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a mason and was forced into it by his family
Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Family. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: Just what you see.
Trey Winthrop, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. He has done his best to style his black hair to look like a famous performer. His eyes are hazel.
Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the east to a Glassblower, Trey learned a great deal about his father's area of expertise. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: To be a Butcher again; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert, Gifted. Flaws: Hedonist. Bonds: Attractive, Job, Religious. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. 1 Masterwork Heavy steel shield.
Direcris Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting black shirt and pants. His scarlet crest is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a desert tribe. Direcris liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 360 gp.
Einkil Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has no hair. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp.
Arumawann Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times, and he perpetually has his scythe ready. His top hat is riddled with cuts and holes. His gray eyes dart from person to person.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 70 pp.
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