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Advanced [show]


Gilbert Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright white suits and hats. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Assassin, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Gilbert Atterton, Male Human Cleric 8
Medium (5'1") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears bulky green painted plate armor. His fur is red and curly. His eyes, though not visible through his cowl, are copper.

Personality: Stoic and calm, he prefers to meditate than take action. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Cask Plume, Male Tabaxi Commoner 8
Medium (6'10") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 50 pp. Pink pearl (60 gp). Banded agate (10 gp). Deep green spinel (60 gp). Sard (40 gp). Silver pearl (60 gp). Blue star sapphire (1400 gp).


Social Check DCs


Everard Clive, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Weaver profession.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Opinionated, Gifted. Flaws: Addict. Bonds: Job, Criminal record. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Everard Clive, Male Human Commoner 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 pp. Coral (60 gp).


Social Check DCs


Oskar Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. He has amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Rich, Slave. Occupation: Mayor

Voice: French accent

Attributes [hide]

Oskar Fireforge, Male Dwarf Rogue 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)14 (+2) 14 (+2)7 (-2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 190 gp. Bloodstone (60 gp).


Social Check DCs


Solomon Harrington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a tan poncho over his likewise colored trousers and shirt. His red hair has been sun bleached extensively. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Solomon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Addict, Disease. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Solomon Harrington, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 12000 cp. 4 Thunderstones. 3 Antitoxin. 1 Holy water.


Social Check DCs

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