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Advanced [show]


Olunt Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Olunt was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly. Bonds: Family. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Olunt Frostbeard, Male Dwarf Aristocrat 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 99 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)18 (+4) 11 (+0)12 (+1)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnome, Druidic, Terran
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5

Possessions: 2000 gp. Zircon (70 gp). Chrysoprase (70 gp).


Social Check DCs


Jebeddo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a blue and green robe with the hood down, and is pretty ugly. He keeps his brown hair in a pixie cut. His hazel eyes dart from person to person.

Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Jebeddo was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Slave, Religious. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Jebeddo Wildwander, Male Gnome Rogue 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 104 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +5, Stealth +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Jasper (40 gp). Blue quartz (9 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Rock crystal (40 gp). Eye agate (9 gp). Alexandrite (900 gp). Emerald (1600 gp). 1 Minor magic item.


Social Check DCs


Right-Handed Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His Stetson hat is riddled with cuts and holes. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.

History: Born in the west his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Right-Handed Wing, Male Tabaxi Adept 10
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûkrom Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: He was born in a small plains village. A freak accident while working with his Tanner father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Ûkrom Everleigh, Male Half-Orc Paladin 3
Medium (6'4") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odorr Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many violet ritualistic tattoos. He is wearing colorful clothing, dressed as a Assassin. His hair is cut close to his head. His eyes are gray.

Personality: Odorr hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family Odorr abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he desires power and/or immortality

Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Odorr Rayden, Male Half-Orc Monk 4
Medium (5'7") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs

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