Argran Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright golden hair and a scraggly beard. This gray eyed northerner is not easily forgotten.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the north, but his parents moved at a very young age to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Argran and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Athletic, Philantrophist. Flaws: Racist, Antagonistic. Bonds: Immigrant. Occupation: Cook
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp. Violet garnet (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lamlûg Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'6" northern man, he is dressed in earthy colors with a black and pastel handkerchief worn on his left side. His head has been shaved. He has brown eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is greedy; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Mentor, Criminal record, Rich. Occupation: Locksmith
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 300 sp.
Alvyn Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a red coat. He is muscular with a powerful set of arms. His tied-back hair is black. His eyes are likewise amber. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Alvyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alvyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alvyn. Since then, he has sought to make the best of life.
Motivation: He is a bit of a kleptomaniac.
Ideals: Impeccable, Optimist, Gifted. Bonds: Attractive, Criminal record. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 47 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Terran, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +5
Possessions: 200 gp.
Roger Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a grey costume with the symbols of the four houses of cards on his torso. He wears a Stetson hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Barrister.
Motivation: To be a Shepherd again; and meet up once more with his childhood friend
Ideals: Athletic. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Serpent Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man wears a brown tunic with yellow highlights, and long brown pants that bunch up around his shoes. His clothes are grease stained in places. His orange fur is knotted and matted. His eyes are likewise yellow. His teeth are white and perfect.
Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He left for the north, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world
Ideals: Professionalism, Justice. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
Possessions: 40000 cp. Carved bone or ivory statuette (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!