Hupe Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear tan pants and tee shirts. He has a very tight haircut. He has several tiny emerald earrings on each ear.
Personality: He has always had a great fascination with Halfling culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Money/treasure; and halfling compassion
Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Rich, Job. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 20 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Draconic, Terran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Obsidian (5 gp). Chalcedony (40 gp). Golden yellow topaz (800 gp). 1 Minor magic item.
Drogo Warwick, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His hair is short and black. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a very good compulsive liar and kleptomaniac.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now mingles about in high society.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Criminal record. Occupation: Sellsword
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. White pearl (110 gp). 1 Masterwork Common Melee.
Wiggens Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is renowned for his bright grey suits and hats. He has no hair. He has a tattooed face.
Personality: Wiggens is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Detective
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Adran Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many green ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair, when down, is lengthy. His hazel eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He would rather hide behind his crafts than deal with other people.
History: He was born in the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Courier
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 8000 sp. Azurite (11 gp). 1 Minor magic item.
Purban Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. He has styled his golden hair well, parting it to the right. His gray eyes lackadaisically let the world flow into them.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.
History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Justice, Persistence. Bonds: Military, Family, Has a crush. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Undercommon, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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