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NPC Generator

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Advanced [show]


Bundrigo Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. He carries with him a set of halberds, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is red. His thin eyebrows rest above his beady amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small island village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Fighting, Disciplined, Optimist. Flaws: Ugly. Bonds: Nature, In love. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Bundrigo Copperkettle, Male Halfling Expert 16
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 61 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +7, Performance +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +7

Possessions: 1000 gp. Bloodstone (40 gp). Alexandrite (1000 gp). Peridot (40 gp). Jade (100 gp). Chrysoprase (40 gp). Golden yellow topaz (1000 gp). Silver pearl (100 gp).


Social Check DCs


Wrenn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a simple white robe with red stripes complete with hood, marred by sweets. His chestnut hair and beard is wavy and long. His eyes are a pleasant blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Mercenary, who enjoyed hunting, Wrenn was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Wrenn Dunben, Male Gnome Rogue 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 12 (+1)17 (+3)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. 1 Smokesticks.


Social Check DCs


Gnarsh Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a brown and grey robe with the hood down. He wears a wide-brimmed hat to hide his balding. His gray eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Optimist, Gifted. Bonds: Adventurer, Criminal record. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Gnarsh Kendal, Male Half-Orc Expert 6
Medium (5'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Namfoodle Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear white pants and tee shirts. His head has been shaved. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Namfoodle took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He's since become an addict/alcoholic.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Addict, Shy. Bonds: Nature. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Namfoodle Maekkelferce, Male Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Einkil Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He is typically in his Blacksmith uniform. His brown hair is heavily combed to the left. His green eyes peer out from beneath his deerstalker blue hat.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Einkil lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Bonds: Job, Attractive, Enemies, Family. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Einkil Balderk, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 57 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 35000 sp. Black pearl (1100 gp). Golden yellow topaz (1100 gp). Rhodochrosite (5 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Freshwater pearl (5 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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