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Advanced [show]


Mugrunden Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large tan jacket. He keeps his long bronze crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Mugrunden is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. When Mugrunden reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 9 years.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Mugrunden Orexijandilin, Male Dragonborn Monk 4
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)14 (+2) 10 (+0)16 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Joser Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His auburn hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Emotional. Bonds: Religious, Slave. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Joser Greenleaf, Male Halfling Commoner 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Hematite (13 gp).


Social Check DCs


Andram Mute, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey cloak and cross-gartered black stockings. He wears a Stetson hat to cover his moderate length chestnut hair. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast plains. Andram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Doctor soon after.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Nature, Job. Occupation: Doctor

Voice: American accent

Attributes [hide]

Andram Mute, Male Tiefling Rogue 2
Medium (6'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 200 sp. 1 Half-Plate.


Social Check DCs


Veit Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of strength around his neck, and a scythe on his belt. He has a penchant for wearing a ring with an oversized opal on his right hand. He keeps his brown hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Veit grew up listening to his father's many stories. A gifted student he started as a Courier, but he got bored and became a Apothecary. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and to be a courier again

Ideals: Fighting, Philantrophist. Bonds: Rich, Job, Adventurer. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Veit Trollbleeder, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Joser Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. His black hair is knotted and matted. His brown eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Joser Brightmoon, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 8000 sp.


Social Check DCs

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