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Advanced [show]


Vondal Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a green suit. His long white hair reaches down to his waist. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Vondal was raised in a hard working conservative environment. Vondal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Flaws: Addict. Bonds: Immigrant, Adventurer, Job, Enemies. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Vondal Helcral, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His golden hair is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and to end his boredom

Flaws: Addict, Shy, Mundane, PTSD. Bonds: Attractive. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Rangrim Dankil, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 130 pp. 1 Superior lock.


Social Check DCs


Bulzo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His red hair is knotted and matted. He is baby faced.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Bulzo was born with his mother's beautiful face. He worked as a nervous Body Guard and found it very stressful. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor; and to be a marshal again

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Bulzo Goodearth, Male Halfling Barbarian 7
Small (2'10") Halfling, Lawful Good (CR 7)
Armor Class 15
Hit Points 66 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trynnicus Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear pastel tank tops with tan pants. He keeps his green crest in a pixie cut. He has gleaming, smiling red eyes.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Courier in town.

History: Trynnicus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Courier and was forced into it by his family; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Trynnicus Skaarzborroosh, Male Dragonborn Warrior 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1800 gp. Tourmaline (80 gp). Tiger eye turquoise (7 gp). Blue star sapphire (1200 gp). Deep blue spinel (900 gp). Banded agate (7 gp). Carnelian (60 gp). Rich purple corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Dilettante, Harbek learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Harbek Dankil, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 74 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 3000 gp. Red garnet (110 gp). Onyx (40 gp). Moonstone (40 gp). Jet (110 gp). Amethyst (110 gp). Deep blue spinel (800 gp).


Social Check DCs

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