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Advanced [show]


Cask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear brown pants and tee shirts. He keeps his red fur in a pixie cut. He wears an eyepatch.

Personality: Cask is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Cask was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Slave. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Cask Prim Posies, Male Tabaxi Rogue 10
Medium (6'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Arcana +7, Medicine +6
Senses Passive Perception 12
Languages Common, Infernal, Auran, Draconic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 60 pp.


Social Check DCs


Azaki Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His hair is cut close to his head. This brown eyed westerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. After coming to the age of reason, Azaki took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Beggar soon after.

Motivation: He uses money and sex appeal to get what he needs; and he wants to get laid

Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Azaki Kitchur, Male Half-Elf Bard 1
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 10 (+0)17 (+3)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Alexandrite (300 gp). 1 Simple lock.


Social Check DCs


Trag Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with yellow socks and a vest with buckled shoes. He is bald on top and has large golden tufts of hair around his ears. His violet eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and half-orc compassion

Ideals: Opinionated, Artistic, Entrepeneur. Flaws: Ugly, Racist. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Trag Tickle, Male Half-Orc Commoner 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 16 (+3)12 (+1)
Skills Nature +0, Religion +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aldous Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He has a very tight haircut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Bricklayer business at a young age. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He has worked as a Bricklayer like his father before him.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Adler, Male Half-Elf Adept 10
Medium (5'6") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 86 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)10 (+0) 12 (+1)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1300 gp. Deep blue spinel (800 gp). Rose (50 gp). Red-brown spinel (80 gp). Jasper (50 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Godfrey Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is braided into rings. This brown eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His father raised him in a mountain cabin. A freak accident while working with his Weaver mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and to be a weaver again

Ideals: Opinionated, Justice. Flaws: Disease. Bonds: Nature, Job. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Godfrey Andreantti, Male Half-Elf Expert 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Blue quartz (12 gp). Blue quartz (12 gp). Alexandrite (1100 gp). Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs

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