Kilvar Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his greataxe ready. He is bald on top and has large chestnut tufts of hair around his ears. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kilvar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Ugly, Impulsive, Fearful. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 20 (+5) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 60 gp.
Eberdeb Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of his god on his torso. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: His religion dominates his actions.
Ideals: Fighting, Gifted, Persistence. Bonds: Religious, Enemies. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp.
Raam Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man is dressed in a clean brown cloak covering his clean studded leather. His hair, while still mostly purple, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Tailor, his father struggled to pay the bills. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Athletic, Fighting, Logical. Bonds: Adventurer, Poor. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 20 (+5) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Halfling, Celestial, Abyssal, Druidic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Alvyn Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He exudes charisma. He is a tour de force of persuasion. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Alvyn hails from a village terrorized by giants. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to meet his childhood hero; and someone believes him a fraud
Bonds: Attractive, Enemies, Immigrant, Has a crush, Adventurer. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 158 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +6
Possessions: 4000 gp. Brown-green garnet (130 gp). Blue sapphire (1600 gp). Chrysoberyl (130 gp). Alexandrite (300 gp). Aquamarine (300 gp). Emerald (1600 gp). Golden yellow topaz (300 gp). Star ruby (1600 gp). Star ruby (1600 gp). Emerald (1600 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flogg Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered brown stockings. His silver hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: This man loves music and to teach people music more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a criminal king-pin and mafia family Flogg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Flogg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has money and likes to spend it; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic, Justice. Bonds: Criminal record, Guardian, Rich. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 90 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Halfling, Ignan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 600 pp. Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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