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Advanced [show]


Aelar Hanali, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large pastel jacket. He has styled his brown hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg

Flaws: Impulsive. Bonds: Attractive, Job, Immigrant, Enemies, Criminal record. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Aelar Hanali, Male Elf Warrior 13
Medium (5'0") Elf, Neutral Evil (CR 13)
Armor Class 15
Hit Points 96 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 12 (+1)10 (+0) 18 (+4)17 (+3)
Skills Perception +8, Sleight of Hand +9
Senses Passive Perception 19
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5

Possessions: 4000 gp. Aquamarine (1600 gp). Chalcedony (70 gp). Amber (40 gp). Pink pearl (40 gp). Onyx (70 gp). 1 Medium magic item.


Social Check DCs


Crampernap Reese, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a grey suit, yellow shirt, and white tie. He has a long red beard with little hanging trinkets. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and wants to open a new tavern

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Crampernap Reese, Male Gnome Paladin 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Auran, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Wrenn Beren, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Roofer and found it very stressful. He now owns his own business.

Motivation: To be a Crown-heir again; and he desires power and/or immortality

Bonds: Attractive, Job, Adventurer, Rich. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Wrenn Beren, Male Gnome Wizard 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 300 gp. Brown-green garnet (110 gp). Blue star sapphire (900 gp). Golden pearl (110 gp). Alexandrite (200 gp).


Social Check DCs


Lone Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" southern man, he is generally well dressed albeit a few years behind the times. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His half smiles and amber eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Lone's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world; and he uses money and sex appeal to get what he needs

Ideals: Impeccable, Joker, Fighting. Bonds: Attractive, Rich. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Lone Mist, Male Tabaxi Wizard 5
Medium (5'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 800 gp. Deep blue spinel (700 gp). Lapis lazuli (7 gp). Golden yellow topaz (700 gp). Golden pearl (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anverth Pingun, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly silver, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anverth Pingun, Male Gnome Barbarian 5
Small (3'2") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)18 (+4) 11 (+0)10 (+0)
Skills Athletics +2, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Goblin, Auran, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 200 gp. Emerald (1600 gp). Carnelian (60 gp).


Social Check DCs

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