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NPC Generator

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Advanced [show]


Jocelyn Ridley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a simple grey robe with blue stripes complete with hood. His auburn hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.

History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. Days after completing his studies, news broke out that his hometown was attacked by orcs. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Enemies, Family. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Jocelyn Ridley, Male Human Aristocrat 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Patrick Bradly, Male Human [Permalink]

Personal [hide]

Description: This man wears a red shirt with thin blue vertical stripes and brown pants. He is muscular with a powerful set of arms. He wears his blonde hair up in a very large beehive style do. His face is scarred and worn.

Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Patrick Bradly, Male Human Druid 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Ahrim Caution, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Greedy. Bonds: Military, Poor. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Ahrim Caution, Male Tiefling Expert 9
Medium (6'5") Tiefling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)18 (+4) 16 (+3)12 (+1)
Skills Arcana +7, History +7
Senses Passive Perception 13
Languages Common, Ignan, Giant, Abyssal, Aquan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 11000 sp. Gold music box (1000 gp). Gold dragon comb with red garnet eye (500 gp). Embroidered and bejeweled glove (1000 gp). Carved bone or ivory statuette (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Compton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a brown and black handkerchief worn on his left side. His blonde hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Criminal record. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Ralf Compton, Male Human Warlock 10
Medium (6'1") Human, Neutral Evil (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 20000 sp. Tiger eye turquoise (9 gp). Azurite (9 gp). Zircon (70 gp). Aquamarine (200 gp). Freshwater pearl (9 gp). Red garnet (50 gp). Coral (50 gp). Black pearl (200 gp).


Social Check DCs


Odo Blakely, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is greasy and uncared for. His eyes are likewise violet.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Odo was born the youngest of three triplets. Odo was born on a far southern desert where he grew up under the tutelage of his father, an expert Glassblower. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Odo Blakely, Male Human Expert 11
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 9 (-1)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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