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NPC Generator

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Valafar Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His silver hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Valafar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Valafar has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He would like to get married and retire; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac, Shy, Disease. Bonds: Military. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Valafar Heal, Male Tiefling Commoner 18
Medium (6'9") Tiefling, Chaotic Good (CR 18)
Armor Class 13
Hit Points 76 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 18 (+4)15 (+2)
Skills Investigation +8, Sleight of Hand +9
Senses Passive Perception 14
Languages Common, Celestial, Aquan
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3

Possessions: 5000 gp. Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). A roughly beaten golden orb (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Sapphire pendant on gold chain (2000 gp). Sapphire pendant on gold chain (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Godfrey Weston, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has a small bristly mustache and wavy brown hair. His eyes are brown and beady.

Personality: Overbrimming with self-confidence, Godfrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.

History: He was raised by priests from a young age. After coming to the age of reason, Godfrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Godfrey Weston, Male Human Fighter 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Veit Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple blue robe with pastel stripes complete with hood, and carries greatswords. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Veit is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants his loneliness to end; and he wants to meet his childhood hero

Ideals: Fighting, Justice. Bonds: Mentor, Adventurer, Has a crush. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Veit Aranore, Male Dwarf Bard 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1000 gp. Tiger eye turquoise (9 gp). Rose (70 gp). Moonstone (70 gp). Carnelian (70 gp). Chalcedony (70 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torinn Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan armored body suit, with a simple brown line shooting up and back down. He wears a colorful flower in his gold crest. His eyes, though not visible through his cowl, are red.

Personality: A skeptical and narcissistic man, Torinn's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Farmer like his mother before him.

Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Torinn Nemmonis, Male Dragonborn Warlock 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)17 (+3) 17 (+3)15 (+2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 100 gp.


Social Check DCs


Godfrey Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He keeps his black hair in a pixie cut. His violet eyes peer out from beneath his broad tan hat.

Personality: Eccentric and domineering, Godfrey will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: An old rival family wants him found; and he desires power and/or immortality

Ideals: Athletic, Extrovert, Fighting. Flaws: Forgetful. Bonds: Adventurer, Family. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Heiser, Male Human Fighter 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 8 Acid flasks.


Social Check DCs

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