Curran Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. His hair is short and white. His violet eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born at the edge of vast desert. In his 13th year, his parents were killed by a orcs raid, leaving Curran alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: Someone believes him a fraud; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Bonds: Nature, Enemies, Adventurer. Occupation: Ploughman
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 99 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 1000 gp. Peridot (60 gp). Rhodochrosite (9 gp). Banded agate (9 gp). Lapis lazuli (9 gp). Violet garnet (400 gp). Jet (80 gp). Rock crystal (60 gp). Banded agate (9 gp). Aquamarine (400 gp). Eye agate (9 gp). Freshwater pearl (9 gp). Banded agate (9 gp). Fiery yellow corundum (800 gp). Banded agate (9 gp). Rock crystal (60 gp). Red spinel (80 gp). 1 Medium magic item.
Rûg Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male wears a tight fitting blue shirt and pants. He is tall, broad shouldered and powerfully built. His chestnut hair is knotted and matted. This hazel eyed easterner is not easily forgotten.
Personality: He can speak with the recently deceased. He receives visions of the future at random moments
History: He was born several months after his father was called into army service. He found a children's book about a Half-Orc Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted psionic powers by his dying brother.
Motivation: He wants revenge against brigands; and he desires power and/or immortality
Ideals: Gifted. Bonds: Military, Adventurer, Enemies. Occupation: Barkeep
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 50000 cp. Black pearl (700 gp). Sard (40 gp).
Faran High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a grey coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He carries a battered sai and tarnished mace as well. He has styled his blonde hair well, parting it to the right. His amber eyes dart from person to person.
Personality: This man loves painting and to teach people painting more than just about anything. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Faran's homeland. Faran decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Ploughman
Voice: Can't modulate volume
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. Obsidian (6 gp).
Naal Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his chestnut hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Naal lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Athletic, Optimist. Flaws: Depressed. Bonds: Family, Immigrant. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Druidic, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 4000 sp. Peridot (40 gp). 1 Minor magic item.
Eberdeb Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his nunchaku always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His hair is silver, silky, and of moderate length. His gray unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a pair of adventurers, Eberdeb grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. During his travels, Eberdeb and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Eberdeb discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Eberdeb fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He desires power and/or immortality.
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Laborer
Voice: Spits and sputters
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp. Sard (20 gp).
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