Stannor Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.
History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Beggar job and began his own company from there.
Motivation: To be a Navigator again; and expand his business
Ideals: Philantrophist, Professionalism. Flaws: Insane. Bonds: Rich, Job. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 sp.
Habor Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is dressed in earthy colors with a white and grey handkerchief worn on his right side. His clothes are grease stained in places. His long black hair is drawn into a two foot long braid. His thin eyebrows rest above his beady red eyes.
Personality: Habor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small mountains village. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 83 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 70 pp. Emerald (400 gp). Amethyst (70 gp). 1 Minor magic item.
Pelaios Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Pelaios will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His father raised him in a mountain cabin. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1100 gp. Tiger eye turquoise (16 gp). Rhodochrosite (16 gp). Malachite (16 gp). Moss agate (16 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.
Bathin Guile, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered falchion and tarnished nunchaku as well. His hair is chestnut and curly. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is obsessed with finding treasure.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Seeks redemption.
Ideals: Fighting. Bonds: Enemies, Adventurer, Criminal record. Occupation: Sellsword
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 100 gp. Obsidian (11 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item.
Merihim Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a brown tunic with red highlights, and long grey pants that bunch up around his shoes. He carries with him a set of shields, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.
History: He was born in the east. He has had some formal painting training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's in love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 6000 sp.
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Their contribution stands as a beacon of hope for all adventurers!