Two Llamas Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He wears his gray fur down. His eyes are amber.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels that his past leaves him morally obligated to help; and retire the richest man in the north
Ideals: Athletic, Optimist, Entrepeneur. Bonds: Immigrant, Mentor, Criminal record. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 24 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 |
Possessions: Alexandrite (700 gp). Golden pearl (50 gp). Aquamarine (700 gp). Alexandrite (700 gp). Eye agate (12 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item.
Clerebold Hadley, Male Human [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length golden hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.
History: Clerebold was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He inherited the family business which he has now maintained for 9 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Opinionated. Flaws: Selfish. Bonds: Poor, Attractive, Job. Occupation: Dilettante
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Banded mail.
Oppleby Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a green vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His small hat is riddled with cuts and holes. His ears are large.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Oppleby was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oppleby took refuge in the large cave and found the beat up longsword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by orcs. Oppleby was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic. Bonds: Enemies, Family, Nature. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 10)
Armor Class 14
Hit Points 85 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 20 (+5) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 700 gp. Tiger eye turquoise (15 gp). Red garnet (70 gp). Violet garnet (1500 gp). Alexandrite (1500 gp). Blue sapphire (1500 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frug Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears violet leather gloves, a violet jacket, and tight pants, he is not a threatening figure. His chestnut hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is content; and money/treasure
Ideals: Entrepeneur. Flaws: Shy, Impulsive, Mundane. Bonds: Rich. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Deep blue spinel (800 gp). Tiger eye turquoise (12 gp). Banded agate (12 gp). 1 Spyglass. 1 Crowbar. 1 Simple lock.
Elaim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is greasy and uncared for. His thin eyebrows rest above his beady violet eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.
History: Sold as a small child to a slaver, Elaim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to be a mercenary again
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Spy
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 pp. 3 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!