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NPC Generator

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Advanced [show]


Alvyn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple blue robe with tan stripes complete with hood. He has a small bristly mustache and wavy auburn hair. His eyes are brown and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Addict. Bonds: Religious, Immigrant, Criminal record. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Alvyn Nackle, Male Gnome Wizard 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 10 (+0)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Gnoll, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 48000 sp.


Social Check DCs


Thomas Tattersall, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear ponchos typically of a light grey in addition to tight pants. He is tall, broad shouldered and powerfully built. His white hair is unkempt and raggedy. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful wizard made him what he is. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, Mentor, Enemies. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Thomas Tattersall, Male Human Warrior 2
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)8 (-1) 14 (+2)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Chain shirt.


Social Check DCs


Gunter Hayley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely white suit with tan socks and a vest with buckled shoes. His brown hair is lengthy and is close to two feet long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Entrepeneur. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Gunter Hayley, Male Human Paladin 11
Medium (5'0") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 10 (+0)16 (+3)
Skills Nature +5, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 23000 sp. Aquamarine (500 gp). Hematite (12 gp).


Social Check DCs


Gormogord Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Sellsword, Gormogord learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He has achieved small success as a Sellsword.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Fearful. Bonds: Attractive, Family, Job. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Gormogord Underfoot, Male Halfling Wizard 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 400 gp. Lapis lazuli (14 gp). Eye agate (14 gp). Lapis lazuli (14 gp). Blue sapphire (700 gp).


Social Check DCs


Gunter Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. His eyes are green and catlike.

Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Tailor, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and expand his business

Ideals: Opinionated. Bonds: Attractive, Job, Mentor, Guardian. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Gunter Clayden, Male Human Paladin 9
Medium (6'1") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)18 (+4) 9 (-1)14 (+2)
Skills Persuasion +5, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal, Ignan, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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