Tim Badger, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright white hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by goblins. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He wants to meet his childhood hero; and someone believes him a fraud
Ideals: Gifted. Bonds: Rich, Attractive, Family, Adventurer, Enemies. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 4000 cp.
Hugh Nash, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and human compassion
Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp.
Nordak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He carries with him a set of rapiers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is singed and shortened. He is baby faced.
Personality: Eccentric and domineering, Nordak will drive conversation. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 900 gp. Rose (20 gp). Carnelian (20 gp). Chrysoberyl (110 gp).
Norman Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant blue.
Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.
History: He got into the Knight business at a young age. His childhood dream was to be a Assassin, but he was a colossal failure. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Job, In love, Family. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 700 sp.
Ur-Lisak Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His red hair is styled in orderly dreadlocks. His skin is flawless and his amber eyes scan people very quickly.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Military. Occupation: Shipwright
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 15)
Armor Class 10
Hit Points 135 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
Possessions: 7000 gp. Deep blue spinel (600 gp). Peridot (50 gp). Bloodstone (50 gp). Deep blue spinel (600 gp). Rose (50 gp). Citrine (50 gp). Freshwater pearl (11 gp). Rose (50 gp). Brown-green garnet (90 gp). Malachite (11 gp). Star ruby (700 gp). Deep blue spinel (600 gp). Fiery yellow corundum (700 gp). Tiger eye turquoise (11 gp). White opal (700 gp). Azurite (11 gp). Eye agate (11 gp). Obsidian (11 gp). Golden yellow topaz (600 gp). Citrine (50 gp). 1 Medium magic item.
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