Halimath Aloro, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his sickle always slung over his shoulder. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Halimath grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halimath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halimath. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his old friends; and sabotage a competitor
Flaws: Antagonistic, Addict. Bonds: Adventurer, Criminal record, Job. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp. Silver comb with moonstones (100 gp).
Trynnicus Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black deerstalker hat and black clothes. His crest is short and brass. His ears are large.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero
Flaws: Ugly, Impulsive. Bonds: Religious, Nature, Adventurer, Family. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 72 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1000 gp. Amethyst (130 gp). Iolite (60 gp). Iolite (60 gp). Sard (60 gp). Fiery yellow corundum (400 gp).
Pelt On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright brown suits and hats. His red fur is singed and shortened. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Baker, but he got bored and became a Knight. He then took over the family business and is one of the better Knight for hire.
Motivation: He is content.
Ideals: Athletic. Flaws: Ugly, Shy, Mundane. Bonds: In love, Job. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: Hematite (15 gp). Blue quartz (15 gp). Blue sapphire (600 gp). Jade (60 gp). Aquamarine (600 gp). Red spinel (60 gp). Sard (40 gp). Black pearl (600 gp).
Dalgal Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is golden and curly. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Dalgal was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Bonds: Immigrant, Job, Enemies, Rich. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 6000 cp. Cloth of gold vestments (180 gp). Brass mug with jade inlays (600 gp). 1 Masterwork Common Melee.
Thorpe Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a blue and brown robe with the hood down. He keeps his black hair in a flapper bob. His hazel eyes peer out from beneath his feathered blue hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his father.
History: He served in the navy to pay for his family's outstanding loans. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Poor, Military, Criminal record. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 1000 sp. Tiger eye turquoise (7 gp). Bloodstone (30 gp). Deep blue spinel (600 gp). Zircon (30 gp). 1 Minor magic item.
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