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NPC Generator

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Advanced [show]


Mormog Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a blue shirt with thin green vertical stripes and white pants, he is not a threatening figure. He has a small bristly mustache and wavy blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother; and he is compelled to act according to his religious beliefs

Ideals: Opinionated, Gifted. Bonds: Attractive, Religious, Family. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Mormog Mori, Male Half-Orc Druid 9
Medium (5'1") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 170 pp.


Social Check DCs


Roondar Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a tan suit, and he perpetually has his nunchaku ready. His tied-back hair is red. His violet eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Merchant

Voice: French accent

Attributes [hide]

Roondar Glittergem, Male Gnome Ranger 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 18 (+4)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1200 sp.


Social Check DCs


Trey Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is greasy and uncared for. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Iranapha, Male Half-Elf Barbarian 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6

Possessions: 800 gp. Gold and topaz bottle stopper cork (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).


Social Check DCs


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his warhammer. He is bald on top and has large silver tufts of hair around his ears. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Gunter Churchill, Male Human Sorcerer 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)18 (+4) 15 (+2)9 (-1)
Skills Religion +8
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Halfling, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 700 gp. Coral (130 gp). Eye agate (7 gp). Emerald (1300 gp). Amber (130 gp). Star rose quartz (80 gp). Rose (80 gp). Tiger eye turquoise (7 gp). Fiery yellow corundum (1300 gp). Deep blue spinel (700 gp).


Social Check DCs


Sammal Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Interpreter uniform. His hair is red and very short. His black unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Disease. Bonds: Job, Poor, Adventurer. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Sammal Fascination, Male Tiefling Adept 1
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs

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