Akmen Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and he seems to be bored by most things
Ideals: Athletic, Philantrophist. Flaws: Emotional, Mundane. Bonds: Nature. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30 pp.
William Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized jet on his left hand. His black hair is slicked back into a classic pompadour. He has gleaming, smiling amber eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Priest
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Draconic, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp. Eye agate (11 gp). Iolite (40 gp). Golden yellow topaz (500 gp). Sard (40 gp). Amber (70 gp). Banded agate (11 gp). Chrysoprase (40 gp).
Arjhan Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his white crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Arjhan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.
Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption
Flaws: Insane. Bonds: Poor, Attractive, Guardian, Criminal record. Occupation: Tanner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 800 sp. 1 Hourglass.
Roge Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown trousers with violet and white striped suspenders. He wears various colorful collared shirts. He has dyed his greying black hair a little too much giving a sharp black color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands
Bonds: Immigrant, Attractive, Military, Religious, Enemies. Occupation: Barkeep
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 58 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1000 gp. Golden yellow topaz (1000 gp). Rock crystal (80 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item.
Gorbundus Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He wears a broad hat to cover his moderate length red crest. His red eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Gorbundus grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: Someone believes him a fraud; and revenge
Ideals: Passionate. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Priest
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 140 gp.
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