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Advanced [show]


Ghesh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His crest is brass, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Ghesh isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He takes great joy in being the best Sculptor in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Ghesh Hshhsstoroth, Male Dragonborn Commoner 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 14
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 14 (+2)19 (+4)
Skills Nature +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Windsor, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is blonde and curly. His amber eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: To be a Knight again; and further expansion of business

Ideals: Athletic, Logical. Bonds: Job, Immigrant, Nature. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Aldous Windsor, Male Human Monk 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 70 gp.


Social Check DCs


Zaffrab Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears silk and lounges about seductively. His hair is white and curly. He has a dull look in his gray eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to make almost anything out of random pieces of junk.

History: Born in the west to a Spice Merchant, Zaffrab learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Attractive, Poor, Job. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Zaffrab Boondiggles, Male Gnome Rogue 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)11 (+0) 15 (+2)15 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp. Freshwater pearl (13 gp). Jasper (80 gp).


Social Check DCs


Amnon Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his dark red hair. This white eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.

History: Amnon lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Athletic, Professionalism. Flaws: Impulsive. Bonds: Rich, Attractive, Family. Occupation: Architect

Voice: French accent

Attributes [hide]

Amnon Rumor, Male Tiefling Monk 8
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1200 gp. Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (1000 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs


Bertram Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his trident ready. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling gray eyes.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a wizard, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Mentor, Slave. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Quickstep, Male Halfling Paladin 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs

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