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Advanced [show]


John Whitby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His hair is silver, silky, and of moderate length. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He uses money and sex appeal to get what he needs; and to end his boredom

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

John Whitby, Male Human Fighter 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp. Lapis lazuli (15 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Skelton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is wearing a tight white one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a hammer. His hair, while still mostly blonde, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.

History: He got into the Locksmith business at a young age. When Dean reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Find a way to reverse the transformation of his brother; and he wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Adventurer, Job, Military, Family. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Dean Skelton, Male Human Expert 7
Medium (6'0") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, and he perpetually has his morningstar ready. His red hair is heavily combed to the left. He has white eyes and a yellow hat with a blue feather.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Nature, Criminal record. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Raam Idea, Male Tiefling Warlock 5
Medium (6'4") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp. Eye agate (7 gp).


Social Check DCs


Purban Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This gray eyed southerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has worked as a Fortune-teller like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Pacifist. Bonds: Attractive, Poor, Job, Immigrant. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Purban Goodearth, Male Halfling Commoner 5
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 16 (+3)12 (+1)
Skills Stealth +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Rhodochrosite (8 gp).


Social Check DCs


Two Llamas Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His fur is yellow, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Joker, Logical. Flaws: Insomniac, Mundane. Bonds: Attractive. Occupation: Painter

Voice: American accent

Attributes [hide]

Two Llamas Of Stars, Male Tabaxi Bard 4
Medium (6'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)15 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 29000 sp. 1 Good lock.


Social Check DCs

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