Thradal Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His chestnut hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Thradal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers.
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Family, Religious. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 33 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp.
Flame Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His orange fur, when down, is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To be a Mortician again.
Flaws: Ugly, Impulsive. Bonds: Immigrant, Job, Rich. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 115 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 |
Possessions: Blue quartz (11 gp). Deep blue spinel (1200 gp). Moonstone (80 gp). Emerald (800 gp). Moonstone (80 gp). Deep green spinel (150 gp). Sardonyx (80 gp). Jade (150 gp). White pearl (150 gp). Bloodstone (80 gp). Golden yellow topaz (1200 gp). Azurite (11 gp). Red spinel (150 gp). Sard (80 gp). Golden yellow topaz (1200 gp). Hematite (11 gp). Black pearl (1200 gp). Deep green spinel (150 gp). Sard (80 gp). Golden yellow topaz (1200 gp). Freshwater pearl (11 gp). Jasper (80 gp). Moonstone (80 gp). Black opal (800 gp). Rich purple corundum (800 gp). Jasper (80 gp).
Alston Reese, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. With a patchy black beard and wild black hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Alston speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To get a good night's sleep; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Addict, Insomniac. Bonds: Attractive, Military, Adventurer. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 1 Minor magic item.
Medrash Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red crest. He is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. He has a hunchback. His feathered hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 11 years.
Motivation: He'd like to take his coworkers down a peg; and to be a doctor again
Flaws: Ugly, PTSD. Bonds: Rich, Job, Slave, Nature. Occupation: Bookbinder
Voice: American accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Serpent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'3" southern man, he wears tight fighting clothing, which leaves very little to the imagination. He has styled his red fur well, parting it to the right. He has several tiny sapphire earrings on each ear.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Serpent was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Miner
Voice: German accent
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. Aquamarine (400 gp). Aquamarine (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
