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Advanced [show]


Pandjed Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a green costume with the symbols of strength on his torso. His rusty crest is heavily combed to the left. He has gleaming, smiling red eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Retire the richest man in the west; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Religious, Adventurer, Family. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Pandjed Qyxpahrgh, Male Dragonborn Paladin 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. He keeps his chestnut hair in a pixie cut. He has gleaming, smiling gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Optimist. Flaws: Shy, Disease, Insane. Bonds: Has a crush. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Bertram Quickstep, Male Halfling Paladin 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 14 (+2)18 (+4)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Black opal (500 gp). Iolite (50 gp). Bloodstone (50 gp).


Social Check DCs


Arannis Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries tridents. His auburn hair is singed and shortened. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Arannis Fahrend, Male Half-Elf Fighter 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Insight +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Therai Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Barber. He has no hair. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 5 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He has achieved small success as a Barber.

Motivation: Expand his business; and to reunite with his old friends

Flaws: Ugly. Bonds: Job, Guardian, Immigrant, Adventurer. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Therai Judgment, Male Tiefling Rogue 7
Medium (6'5") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 6000 sp. Obsidian (15 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Skelton, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his white robe. He carries a battered falchion and tarnished rapier as well. His long silver hair reaches down to his waist. He has amber eyes and a green hat with a white feather.

Personality: Eccentric and domineering, Solomon will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Extrovert. Bonds: Military, Adventurer, Immigrant. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Solomon Skelton, Male Human Rogue 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 18 (+4)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs

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