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Advanced [show]


Ishmoz Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long golden beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom.

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Ishmoz Badger, Male Half-Orc Adept 7
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 100000 cp. Malachite (13 gp). Tiger eye turquoise (13 gp). Obsidian (13 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a skull on it. His moppish brown hair is in a traditional bowl cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 8 years old his parents immigrated from the west. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He got away from his former life and has fallen to alcoholism.

Motivation: To pay off his debts; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Flaws: Addict. Bonds: Immigrant, Debt. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Dean Clare, Male Human Commoner 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 18 (+4)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Senteq Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Priest uniform. He keeps his black hair in a pixie cut. His eyes are likewise gray.

Personality: He acts crazy and hedonistic. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Senteq was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was always very intelligent and has formed a secret society of specialists.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and wants to open a new tavern

Ideals: Gifted. Flaws: Hedonist, Secretive. Bonds: Job, Family. Occupation: Priest

Voice: German accent

Attributes [hide]

Senteq Horcusporcus, Male Gnome Barbarian 8
Small (3'8") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 68 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1000 gp. Rose (20 gp). White opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Browning, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His small hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his brother to traveling adventurers.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Family, Rich. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Browning, Male Human Rogue 8
Medium (5'2") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. Zircon (30 gp). Deep blue spinel (500 gp). Jet (140 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Peren Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He carries a battered trident and tarnished rapier as well. His chestnut hair is greasy and uncared for. He has gleaming, smiling brown eyes.

Personality: Peren speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is a Jackalwere in disguise. Peren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Ugly, Forgetful. Bonds: Adventurer. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Peren Cithreth, Male Elf Bard 5
Medium (5'0") Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)15 (+2) 18 (+4)13 (+1)
Skills Insight +7, Intimidation +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. Brown-green garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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