Barendd Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A 3'11" eastern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright brown hair and a scraggly beard. His ears are large.
Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants revenge against goblins
Flaws: Ugly, Addict. Bonds: Enemies, Family, Criminal record. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 106 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
Possessions: 2000 gp. Old masterpiece painting (2400 gp).
Keth Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. He wears a wide-brimmed hat to cover his moderate length silver hair. His fierce hazel eyes like to dwell on things.
Personality: Eccentric and domineering, Keth will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end.
Ideals: Extrovert, Gifted. Bonds: Has a crush, Adventurer, Mentor. Occupation: Slave Trader
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 114 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +8
Possessions: 5000 gp. Brass mug with jade inlays (600 gp). Jeweled gold crown (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Solid gold idol (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Gold and topaz bottle stopper cork (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dazzazn Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He carries a battered sai and tarnished rapier as well. His green crest is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: Dazzazn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of a Sellsword, who enjoyed hunting, Dazzazn was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Extrovert. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Pallabar Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and pastel handkerchief worn on his right side. He wears his silver hair up in a very large beehive style do. His eyes are violet and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a criminal king-pin and mafia family Cursed with vampirism at a very young age, Pallabar has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to settle down with his crush
Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Has a crush. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 60 pp. Chrysoprase (20 gp).
Stannor Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Disciplined, Logical. Bonds: Rich, Immigrant. Occupation: Body Guard
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 20 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 600 gp. Black pearl (500 gp). Red garnet (60 gp). Blue sapphire (400 gp). Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item.
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