Gormogord Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His moppish silver hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has all his life been fascinated with music.
History: Born in the north to a Server, Gormogord learned a great deal about his father's area of expertise. He has had some formal music training, and achieved minor success. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's repulsed by the PC; and to be a apothecary again
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Guardian. Occupation: Server
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp. 1 Average lock.
Uthemar Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying black hair a little too much giving a sharp black color. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of giants once and for all.
History: Sold as a small child to a brothel owner, Uthemar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Uthemar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by giants. Uthemar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Joker. Bonds: Enemies, Mentor, Adventurer, Rich. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.
Marbas Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His brown hair is lengthy. His eyes are gold and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Junk Dealer in town.
History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Fighting. Flaws: Disease. Bonds: Job, Poor. Occupation: Junk Dealer
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 1 Banded mail. 1 Chain shirt. 1 Breastplate.
Gerald Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fancy red suit. He is an epitome of beauty. He wears a colorful flower in his black hair. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: Wants a kiss; and further expansion of business
Flaws: Secretive. Bonds: Attractive, Immigrant, Rich, Job, Has a crush. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2500 sp. Violet garnet (300 gp). Hematite (7 gp).
Khrosh Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'10" and lanky with angular features, he is an attractive figure. He is wearing a long, violet, dusty cloak. His black hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Khrosh was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Optimist. Bonds: Attractive, Criminal record, Family, Adventurer. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item.
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