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Advanced [show]


Theobald Dayton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports green clothing, slightly heavier than average wear. He wears his golden hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly, PTSD. Bonds: Military. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Theobald Dayton, Male Human Rogue 2
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 100 pp. Star rose quartz (50 gp). Azurite (6 gp). Sardonyx (50 gp). 1 Tanglefoot bags.


Social Check DCs


Randal Barclay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His blonde hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Slave, Military. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Randal Barclay, Male Human Expert 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp.


Social Check DCs


Sweet Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a feathered hat to cover his moderate length red fur. His yellow eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Map Maker, but he was a colossal failure. He has drifted from career to career and currently works as a Painter.

Motivation: Sabotage a competitor.

Ideals: Joker, Artistic. Bonds: Attractive, Slave, Job. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Sweet Paws, Male Tabaxi Wizard 5
Medium (6'8") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp.


Social Check DCs


Grom Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries longswords. With a patchy chestnut beard and wild chestnut hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Grom Fawcett, Male Half-Orc Monk 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 gp. 1 Silk rope.


Social Check DCs


Dondon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky brown painted plate armor. He has auburn hair. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Job, Rich, Family, Adventurer. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Dondon Jamjar, Male Halfling Monk 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Red-brown spinel (50 gp). Deep green spinel (50 gp). Black pearl (1500 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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