Mreksh Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his white crest to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Logical. Flaws: Insomniac, Secretive, Disease. Bonds: Rich. Occupation: Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Naill Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an entirely brown suit with white socks and a vest with buckled shoes. He keeps his auburn hair in a flapper bob. He wears an eyepatch.
Personality: Naill is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a brigands raid, leaving Naill alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Crown-heir
Voice: American accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 11)
Armor Class 15
Hit Points 26 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2700 gp. 1 Minor magic item.
Wobbles Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Blacksmith. His hair is long and golden with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a forest tribe. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic, Persistence, Logical. Flaws: Racist. Bonds: Nature, Job. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Bertram Webley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a large white jacket. He has a small bristly mustache and wavy silver hair. He has violet eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a very good compulsive liar and kleptomaniac.
History: Born in the north his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption
Ideals: Athletic, Entrepeneur. Flaws: Depressed, Insane. Bonds: Criminal record, Poor. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Fallond Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Fallond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Fallond was raised in a hard working conservative environment. He worked as a nervous Fletcher and found it very stressful. He then took over the family business and is one of the better Fletcher for hire.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
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