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Advanced [show]


Flame Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His fur is cut close to his head. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 6 years old his parents immigrated from the south. He dropped out of school before completing his studies. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism, Logical. Flaws: Selfish. Bonds: Slave, Immigrant. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Flame Of Shadows, Male Tabaxi Ranger 4
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 16 (+3)18 (+4)
Skills Nature +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Harvest Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a green poncho over his likewise colored trousers and shirt, and a wedding ring on his right hand. His cinnamon fur, when down, is lengthy. He has hazel eyes and a green hat with a grey feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. After months of barely getting by, Harvest managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Regain custody of his daughter; and he is greedy

Flaws: Antagonistic. Bonds: In love, Family, Rich, Criminal record. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Harvest Wind, Male Tabaxi Adept 5
Medium (6'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 10 (+0)19 (+4)
Skills Perception +3, Performance +7
Senses Passive Perception 17
Languages Common, Druidic, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30 pp. Rose (70 gp). Red-brown spinel (130 gp). Sardonyx (70 gp).


Social Check DCs


Gilthur Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is red, silky, and of moderate length. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Gilthur Daerdahk, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 100 pp. 1 Banded mail.


Social Check DCs


Trym Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears skinny pants and wears a black and white robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He has a long white beard with little hanging trinkets. His blue unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barkeep father left him crippled. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Joker, Optimist, Logical. Flaws: Disease. Bonds: Slave. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Xiloscient, Male Half-Elf Wizard 7
Medium (5'8") Half-Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 19 (+4)14 (+2)
Skills Arcana +5, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Gnome, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 200 gp. Hematite (10 gp). Jade (80 gp). Black star sapphire (900 gp).


Social Check DCs


Orryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He sports a long blonde beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands

Ideals: Fighting, Passionate, Gifted. Bonds: Military, Adventurer, Enemies. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Orryn Sympony, Male Gnome Druid 13
Small (3'4") Gnome, Neutral Good (CR 13)
Armor Class 15
Hit Points 82 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +8, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 1000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). A necklace of small pink pearls (6000 gp).


Social Check DCs

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