Skirt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His fur is greying and his face has many wrinkles. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Skirt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy and tries to find solutions quickly.
History: His mother raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Extrovert. Flaws: Lazy. Bonds: Attractive, Nature, Criminal record. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +8 / 2d4+5, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Nicor Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. His blue hair is slicked back into a classic pompadour. This red eyed southerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Joker, Optimist, Logical. Bonds: Slave, Criminal record. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 sp.
Arumawann Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His red hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He got into the Marshal business at a young age. A gifted student he started as a Carter, but he got bored and became a Marshal. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Professionalism. Bonds: Attractive, Immigrant, Enemies, Job. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 300 gp.
Barendd Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He has the majority of his body covered in plate. His hair is cut close to his head. He has gleaming, smiling blue eyes.
Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Criminal record. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 300 gp.
Halander Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is still thick. He wears large thick round spectacles.
Personality: He has always had a great fascination with Halfling culture. He is able to make almost anything out of random pieces of junk.
History: The child of eastern immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Ideals: Fighting, Gifted. Flaws: Racist, PTSD. Bonds: Immigrant. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Silver comb with moonstones (200 gp). Large well-done wool tapestry (500 gp).
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