Wrenn Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is muscular with a powerful set of arms. His chestnut hair is unkempt and raggedy. He has hazel eyes and a grey hat with a white feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Poor, Military. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp.
Guy Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a grey coat with black slacks. His skin is fair and his fingers are delicate and long. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: From birth he was tutored by a cruel and relentless mentor. Guy was born on a far eastern island where he grew up under the tutelage of his mother, an expert Engraver. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: Marry his brother to traveling adventurers.
Flaws: Antagonistic. Bonds: Attractive, Family, Mentor, Immigrant. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Breastplate. 1 Half-Plate. 1 Banded mail. 1 Masterwork Heavy wooden shield.
Theodoric Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. His black hair is lengthy. His violet eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theodoric took refuge in the large cave and found the beat up shortbow and armor he uses now. He was granted martial powers by his dying sister.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Gifted, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Junk Dealer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp. Violet garnet (400 gp). Moonstone (20 gp). Moss agate (13 gp).
Ûkrom Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a moderate pudge and is not very fit. With a patchy red beard and wild red hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Ûkrom enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Flaws: Ugly, Hedonist, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Baker
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 14)
Armor Class 14
Hit Points 89 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Druidic
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +8
Possessions: 800 pp. Azurite (14 gp). Freshwater pearl (14 gp). Blue quartz (14 gp). White pearl (100 gp). Brown-green garnet (100 gp). Zircon (30 gp). Black star sapphire (1400 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, yellow cloak. His white hair is knotted and matted. His thin eyebrows rest above his beady blue eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Immigrant, Adventurer, Has a crush. Occupation: Miller
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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